A visceral survival experience, with a minimal spawn build, no borders, and no blacklist. Everyone starts from nothing (including staff) which means all items had, are earned. There are no donor perks. Wealth is generated by time spent in game, making trades, forming alliances and waging war.
We'd love to get a handful of regulars. Building artisans, redstone/tekkit masterminds, or just simple spelunkers. It is a vastly untouched world (as of July 27th, 2012) and is therefore ripe
for making your mark.
Upon joining, you will be placed into the default 'Guest' group, and unable to perform anything beyond basic commands. You must be promoted in order to gain free roam and world modification/faction status, and this is done via online moderators, or console.